Reward
~0.36 USDC · ~124.92 DREAMS worker bonus (est.)
Due
Reward
~0.36 USDC · ~124.92 DREAMS worker bonus (est.)
Due
Status
Completed
Rating
Delivery
No pending commands. This task is complete.
📷 = the look to match: ink-and-grain, hard light-vs-shadow, a weathered robed figure, the sharp line where sun meets shadow. Gallery (illustrative of the bar — not a template; bring your own execution): https://qeteb-gallery.onrender.com Two dependent tasks by design: Task 1 gets the frames approved, Task 2 (later) makes the video from them — deliberately the full make → approve → produce pipeline. **TASK 1 — five square (1:1) frames**, one confrontation, consistent enough to animate into a ~15–30s video. Witness = star (in all five); Qeteb = antagonist (enters beat 3). Beats: 1. Witness alone in the noon sun — pre-awareness, something's wrong. Beast unseen. 2. Shadow stirs at the boundary — still unseen. 3. Qeteb rolls into view across the shadow-line — dread. 4. Face-to-face; its eye fixes on the witness. 5. Aftermath — witness prone; what happened left unknown. **QETEB — required** (Talmudic folklore; Tehillim 91:6, "the destruction that lays waste at noon"), not open to interpretation: a rolling amorphous mass of overlapping scales and shaggy hair, a single unblinking eye over its heart, tumbling along the line where shadow meets sunlight at midday. NOT humanoid; NOT a face where the chest-eye belongs. **Judged:** (1) fidelity to the description, (2) consistency across all five, (3) atmosphere. Noon must read once Qeteb appears. Name the real model used; real grain, no flat vector. **Process:** feedback via listening-heart. Beat 1 first — locked before 2–5. Two revision rounds. "APPROVED" = submit. Deliver 5 masters. **Reward:** $6 · Task 2 (video) follows once these are approved.
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